Bunker Assault 2

11-12th & 18-19th April 2009


Saturday

  • 1200 - Site Open
  • 1300 - Registration Open
  • 1430-1800 - Pistol and Pump Games
  • 1800 - Registration Closes

The site will be open from 1200 with registration starting at 1300. When you register, please bring the air bottle(s) you intend to use on site as they will be date checked there. Once checked they will be cable tied thus allowing you access to the air station. Once signed in you will also be able to pre-walk the site and also have access to the chronograph area. Remember the limit for this event is 250fps.

As soon there are enough people on site the pistol and pump games shall begin. These games will follow a very relaxed format pending how many people are there to take part. They will run across the whole site so it will give those who have not been to the Bunker before, a great chance to get used to the facility in preparation for the main games on the Sunday. (Pumps will be available free of charge for those that need them).

When registration and the pump games come to a close at 1800, the game area will remain open until 1900 so any late arrivals will have a chance to pre-walk the site. Just like December, the site will then remain open for beers and player’s party.

Sunday

  • 0630 - Site Open (those that need to register can do so from 0730)
  • 0900 - Safety and Game Brief
  • 0930 - Games Begin
  • 1600 - Games End

The site will be opening nice and early from 0630. Those that need to register will be able to do so from 0730. The chronograph station shall also open at 0730. A verified check will 'NEED' to take place before game on and your barrel will be taped to signify this. At 0900 all players will gather to listen to the safety brief and game rules/format etc. The games will start at 0930 and running until 1600. Each group of players will have a designated lunch break of an hour at some point.


Bunker Rules

Game format

Fast paced Scenario based mini missions shall decide who controls the bunker at the end of days play. The games will be fought within CQB Urban Indoor and Outdoor Zones including both buildings 1 and 2!

Game Information & Rules

The chronograph limit for this game is 250fps.

All markers will be chronographed before the game starts.

Random checks will be carried out during the day.

Once game on is sounded any marker found above this limit, over a three shot average, shall be asked to leave the field and re-chronograph, player number shall be noted and a second offence will result in that player taking no further part in the game.

There is absolutely NO dry firing in the safe zone.

All test firing or dry firing must be done at the chronograph station or on the field.

Goggles must be full face, of an approved style and in a safe condition to play.

All guns must have safety’s on and barrel socks in place before leaving the game zone and entering safe area.

Any unsafe, irresponsible or dangerous action, as deemed by the event staff will result in you being immediately excluded from the game.

Marker Firing Modes

  • Response Trigger systems will be allowed.
  • Ramping will be allowed to a MAXIMUM of 15.4bps.
  • Fully Automatic or Burst Fire modes ARE NOT PERMITTED.
  • Paint Grenade launchers are allowed.
  • Smoke Grenades allowed outside only, NO SMOKES INSIDE THE BUNKER.
  • Grenades and flash bangs allowed only up to a MK5 rating, any explosive pyrotechnics count as kills in the rooms of the BUNKER (rules to be explained on the day).
  • Grenades and flash bangs allowed outside

Please note:

Please keep in mind the games you will be playing are very close quarters, the chances of being shot from just a few feet away are very likely! PLease use barrel tags if you can.

MARSHALS word is final!!!!

USE YOUR HEADS BEFORE YOUR FINGERS.